Festival of Engineering
23 October, 2017 in Computers, Games
I was honored to speak at the Festival of Engineering of Lodi about the fine art (and science) of videogame programming.
It was very interesting, especially for my colleagues engineers… many people don’t know what’s behind the development of a videogame, the advanced mathematics required to build a 3d engine or the complex physics behind a modern simulation of a racecar or an aircraft. An engineer is, nowadays, an essential part of a videogame development team!