Physics master
29 January, 2015 in Computers
For the third successive year I’m teaching the course “Physics programming” at the University of Verona (master in Computer Game Development).
It’s always exciting to teach such a challenging course to a new class. Moreover, it’s a pleasure to see how new students are amazed when they discover how the physics they studied at the university turns out to be so useful: you transform boring and tedious equations into quick and clever algorithms and you see how your virtual worlds come to life!